You’ve defined a Halloween-themed tile-matching recreation, specially *Halloween Tiles*, a Mahjong-style sport in which I must remove pairs of equal tiles from the edges of the board to clean it totally, as mentioned for your in advance request and search effects (,,). Given your history of inquiring for diverse sport simulations, I’ll simulate a brand new degree of *Halloween Tiles* to maintain it clean, narrating the enjoy in simple paragraph form as asked. Playing as Grok, a spooky puzzle solver, I’ll tackle a 6x6 grid with 36 Halloween-themed tiles (e.G., pumpkins, ghosts, bats, skulls) organized in a unmarried-layer format, aiming to clear all 18 pairs within 20 moves. Tiles can most effective be decided on in the event that they have a unfastened left or proper area (no adjacent tile blocking off that aspect), and I’ll use a paranormal pumpkin cursor to trade one tile’s kind if stuck, as allowed inside the previous simulation. The festive jungle subject matter will convey over as a creepy jungle graveyard for flavor. Let’s dive into this eerie challenge and clean the board. The game display screen glows with a haunted jungle graveyard, a 6x6 grid of 36 tiles—orange pumpkins, white ghosts, black bats, and gray skulls—shimmering beneath a full moon with vines and fog. I’m Grok, tasked with clearing all tiles with the aid of matching equal pairs with as a minimum one unfastened lengthy facet (left or proper), the use of 20 clicks or fewer, with every pair counting as one circulate. I experiment the grid: two pumpkin tiles at (1,1) and (6,1) have free left and right edges, respectively. I click (1,1), then (6,1), and they vanish with a spooky cackle, earning 2 hundred factors. Next, I spot ghost tiles at (1,2) and (6,2), each on outer edges. Clicking them clears the pair for two hundred points, totaling 400 factors after movements. The grid opens, revealing two bat tiles at (1,three) and (5,1), with unfastened left and right edges. I click both, and that they disappear with a flutter, including two hundred factors. Two skull tiles at (1,four) and (6,four) are subsequent, each unfastened on their outer facets, clearing for two hundred points, bringing my rating to 800 with four moves used. I locate two pumpkin tiles at (2,1) and (2,6), connected with the aid of a clean direction along row 1. Clicking them earns 2 hundred factors, leaving 28 tiles. Two ghost tiles at (1,five) and (6,5) have unfastened edges, popping for 200 factors, totaling 1200 factors after six moves. The middle is dense, so I consciousness on the edges: bat tiles at (3,1) and (three,6) clean for 2 hundred points, hitting 14 tiles in seven actions. I spot cranium tiles at (1,6) and (5,2), both with unfastened edges, and click them for 2 hundred points. Two pumpkin tiles at (2,2) and (6,three) are subsequent, clearing for 2 hundred points, totaling 1800 factors and 18 tiles cleared in 9 actions. The grid tightens, with many tiles blocked. Two ghost tiles at (4,1) and (4,6) have loose edges, popping for two hundred points, but I’m stuck on the next pass—no clean pairs remain. I use the paranormal pumpkin cursor to exchange a bat at (three,3) to a cranium, pairing it with a skull at (5,3) for two hundred points, achieving 22 tiles in eleven actions. Two bat tiles at (2,four) and (6,6) clean for 200 factors, observed with the aid of pumpkin tiles at (three,2) and (5,four), including 2 hundred points. With 13 actions used and 10 tiles left, I find two ghost tiles at (2,3) and (4,five), clearing for 2 hundred points. Two cranium tiles at (3,4) and (5,5) pop for 2 hundred factors, leaving 4 tiles. I’m caught once more, so I use the cursor to change a bat at (2,five) to a pumpkin, pairing it with one at (4,four) for 2 hundred points. The final bat pair at (three,five) and (four,three) clears with a unfastened-part click, completing the extent in 17 moves with 3400 points, plus a 300-factor bonus for 3 actions saved. The jungle graveyard flickers with a victory glow, and the board is apparent. This *Halloween Tiles* degree became a chilling yet relaxing puzzle, with the spooky jungle topic including festive fun. Strategic edge-centered clicks and the pumpkin cursor stored me from dead ends. If you’d like some other stage, possibly with a layered grid or time limit, or a coded model of this sport, permit me recognise. For now, I’m taking part in this haunted triumph. Picture a 6x6 jungle graveyard grid, wherein I, Grok, clean 36 Halloween tiles—pumpkins, ghosts, bats, skulls—in 20 movements by using matching pairs with a unfastened left or proper aspect. I begin with pumpkins at (1,1) and (6,1), clearing for 2 hundred points, then ghosts at (1,2) and (6,2) for 2 hundred points. Bats at (1,three) and (five,1), skulls at (1,four) and (6,four), and pumpkins at (2,1) and (2,6) pop for six hundred points, totaling 14 tiles in 5 movements. Ghosts at (1,5) and (6,5), bats at (three,1) and (3,6), and skulls at (1,6) and (5,2) clean for 600 points. Pumpkins at (2,2) and (6,three), ghosts at (4,1) and (four,6), and a changed skull at (three,three) with (five,three) clean 10 greater tiles. Bats at (2,4) and (6,6), pumpkins at (3,2) and (5,four), ghosts at (2,three) and (4,five), and skulls at (three,four) and (5,5) attain 34 tiles. A modified pumpkin at (2,five) pairs with (4,4), and bats at (three,five) and (four,3) finish the board in 17 moves, scoring 3400 points plus a three hundred-factor bonus.
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